

You can assign a single MIDI button to loop roll or autoloop with the selected length. You can assign a MIDI knob to select an autoloop / loop roll length. You can MIDI assign individual Loop Roll lengths by 'Ctrl + Alt + Click' on the autoloop buttons when in MIDI assign mode. Use Alt + Ctrl + 1 through 0 to trigger with the keyboard. That means you can get crazy with loops, stuttering or glitch effects but the track stays in time. Loop Roll is a new looping feature that lets you activate a loop on any track with a valid BPM (just like autoloop), but when you release the Loop Roll button the playhead jumps to the position where it would have been if you hadn't looped. Needle dropping while using LiveFeed will bring the playhead to the "now" time. There are also gated versions of these tracks in your library that only stream when the audio goes over the gate threshold. This lets you do some cool tricks with the a live microphone or instrument input, or even play the output of an ipod straight onto a virtual deck. If you load a LiveFeed track to the virtual deck, that audio stream will be streamed straight to the virtual deck. These are called "Livefeed - Rane SL 1", "Livefeed - Rane TTM 57SL." etc. When you have your Rane hardware connected you will have new searchable LiveFeed tracks in your library. If the "Repeat" button is on the sample will loop continuously while it being played.īrand new in Scratch Live 1.9 is a groundbreaking feature called LiveFeed, taking live external audio and placing it directly on a Scratch Live virtual deck, all in real time. If Cue Point 1 is not set the entire file will be played. If the track does not have a saved loop, the sample will play from Cue Point 1 to the end of the file.

The Sample Player uses the first saved loop (in loop slot 1) for the sample if the track has a saved loop set. This can be activated for each of the three above modes.Īlt/Option - Z, X, C, V, B, N - Stop sample 1 - 6 Repeat - The sample will continue repeating when it reaches the end of the sample. Single - The sample plays when you press the trigger on the sample, and stops when you press the trigger again. Hold - The sample only plays while you hold down the trigger on the sample. Trigger - The sample is played each time you press the trigger on the sample. On the Rane SL 3 the Aux channel can also be selected. The SP-6 can be set to output audio through either the Left or Right deck channel, or through both (Mix), using the L, M or R buttons at the right of the sample player panel. The new SP-6 Sample Player adds six extra audio players that can be triggered with the computer keyboard or a MIDI controller, turning compatible Rane hardware into a high performance sample player. More information on the Rane SL 3 can be found here: " onclick="window.open(this.href) return false Scratch Live 1.9.0 supports the new Rane SL 3 hardware. Key tags are now read from MP3 files and displayed in the 'key' column in the library. The Pioneer MEP-7000 gains Scratch Live plug-and-play support.ĭisplays the album art for each loaded track next to the 'track info' display near the top of the screen. You can now have all crates and playlists share the same column view. History keeps a comprehensive record of every track played, during every gig. New looping effect where the playhead jumps back to normal time when you release the loop. Stream your Microphone or AUX input straight to the virtual deck. Play up to 6 samples simultaneously with different playback modes.
